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Westmorland Primary School

"The brightest future for all"

Computing Overview

Computing

Core Essence

  • Inspiring programmers of the future
  • Developing computational thinking and creativity  to change the world
  • Enabling children to be digitally literate citizens with positive digital footprints

 

Key Questions

  • How does it work?
  • Which format e.g. app/program/hardware/software will be the most appropriate way to solve the problem?
  • How can I make it more efficient?
  • How do I keep myself safe online?
  • Where can I get help about content or contact online?

Key Skills

  • Use a range of technology confidently and safely including cameras, iPads, recording devices, computers and laptops.
  • Create and write simple programs
  • Debug programs
  • Use logical reasoning to predict the behaviour of simple programs
  • Use technology purposefully
  • Create, organise, store, manipulate and retrieve digital content
  • Develop understanding of computer networks and the opportunities they offer for communication and collaboration
  • Recognise common uses of information technology beyond school

Using and Applying English and Maths Within Geography

  • Maths
  1. Mathematical problem solving: creating algorithms e.g. socks in basket, top trumps, and towers of Hanoi etc.
  2. Data handling – creating and analysing graphs
  3. Directional and positional language using bee-bots, bee-bot app,  Probots, Daisy the dinosaur app, Cargobot app etc.
  • English
  1. Communicating through digital literacy for a wider audience e.g. blogging, iMovie and email
  2. Presentational aid – using Publisher, Powerpoint, Keynote, Book Creator app Textease, 2Animate etc. to make writing more purposeful and engaging
  3. Using apps such as Puppet Pals, iMovie, Morfo etc. to develop imaginative storytelling and play to rehearse and reinforce story language 
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