- Inspiring programmers of the future
- Developing computational thinking and creativity to change the world
- Enabling children to be digitally literate citizens with positive digital footprints
- How does it work?
- Which format e.g. app/program/hardware/software will be the most appropriate way to solve the problem?
- How can I make it more efficient?
- How do I keep myself safe online?
- Where can I get help about content or contact online?
- Use a range of technology confidently and safely including cameras, iPads, recording devices, computers and laptops.
- Create and write simple programs
- Debug programs
- Use logical reasoning to predict the behaviour of simple programs
- Use technology purposefully
- Create, organise, store, manipulate and retrieve digital content
- Develop understanding of computer networks and the opportunities they offer for communication and collaboration
- Recognise common uses of information technology beyond school
Using and Applying English and Maths Within Geography
- Mathematical problem solving: creating algorithms e.g. socks in basket, top trumps, and towers of Hanoi etc.
- Data handling – creating and analysing graphs
- Directional and positional language using bee-bots, bee-bot app, Probots, Daisy the dinosaur app, Cargobot app etc.
- Communicating through digital literacy for a wider audience e.g. blogging, iMovie and email
- Presentational aid – using Publisher, Powerpoint, Keynote, Book Creator app Textease, 2Animate etc. to make writing more purposeful and engaging
- Using apps such as Puppet Pals, iMovie, Morfo etc. to develop imaginative storytelling and play to rehearse and reinforce story language